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1. Wow do I feel ***** slapped for continued playing.... - in Feedback/Requests [original thread]
I agree, this comes across as a bit of a snub, though I'm sure it was intended as an incentive to attract some players back. My favorite part is the "Reworked Vehicles" point...
- by J Lav - at 2013.10.05 20:28:00
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2. [Request] More Destructible Installations - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Making buildings as installations to make them destructibe? GENIUS! Yes, this is the point here, not to make every building destructible,or to attempt the make it Frostbite engine, but to use the installation enc...
- by J Lav - at 2013.10.04 11:35:00
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3. [Request] More Destructible Installations - in Feedback/Requests [original thread]
Hi CCP, I was giving some though to turrets and other destructable buildings, and thought that destroying CRU's and Supply Depots become game changing in their absence. I'd like to encourage creating more destructible buildings, that don't shoot p...
- by J Lav - at 2013.10.04 02:29:00
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4. CCP Your hit detection is ridiculous - in Feedback/Requests [original thread]
I appreciate the reasonableness of these responses. I was a little frustrated, and now that you mention it, my wife was watching a TV show online at the time, so latency likely would explain it.
- by J Lav - at 2013.09.29 11:46:00
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5. CCP Your hit detection is ridiculous - in Feedback/Requests [original thread]
I can remember when shooting someone was supposed to damage someone. However I've had such bad hit-detection that I've gone entire matches where the only weapon I could damage someone with is grenades. So many times I've had someone with no healt...
- by J Lav - at 2013.09.28 22:23:00
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6. Ugh, last night BUGGY - in Feedback/Requests [original thread]
I had a long sync last night, so I assume there was a hotfix. The following is the list of things now observed: -Aim Assist is now essentially off. Yay, we're back to 1.3 - some may like this, I'm a little more conservative. -Turrets are way mor...
- by J Lav - at 2013.09.25 12:12:00
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7. Please make AV grenades Equipment - in Feedback/Requests [original thread]
Captain-Awesome wrote: Little big planet is that way seriously though, this is a stupid idea. really stupid. Lets imagine this in a real world scenario. Soldier carries grenades on belt: Grab, toss. Sollder carries grenades in backpack: tak...
- by J Lav - at 2013.09.23 16:05:00
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8. Please make AV grenades Equipment - in Feedback/Requests [original thread]
That's right, I'm asking for AV grenades to be made into equipment, not a grenade. Even rename it to something like the AV demo packet. Here's why: -At present, they can be thrown without dropping your main weapon. So there is no moment of being ...
- by J Lav - at 2013.09.23 13:16:00
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9. CCP Wolfman - Swarm Discussion for 1.5 - in Feedback/Requests [original thread]
In Light of the vehicle balance issues pushing back 1.5, I'm bumping this.
- by J Lav - at 2013.09.18 11:54:00
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10. Scanners are OP, why they still need a slight buff, and why wp for scanners migh... - in Feedback/Requests [original thread]
Interesting observations. I think your estimations of how effective the scanner have been for you are highly subjective, and would not be the case against organized squads. Also people are more likely to be bringing scanners in the near future to ...
- by J Lav - at 2013.09.07 18:16:00
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11. WTF CCP. - in Feedback/Requests [original thread]
I can see this happening. Something that might be related - I was near a tank, but not touching it, and when it started to move I was pushed along with it, from far away, as though I was right next to it. I was beside the tank, probably 20-30 feet...
- by J Lav - at 2013.09.07 00:40:00
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12. new collision system - in Feedback/Requests [original thread]
So much crying in this thread... I run a LLAV as a support vehicle, always have since I got one. Not a murder taxi. Scanners provide valuable intel, while picking up and quickly relocating troops. LAV's are not meant to kill people with turrets,...
- by J Lav - at 2013.09.05 11:36:00
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13. CCP Wolfman - Swarm Discussion for 1.5 - in Feedback/Requests [original thread]
Hello CCP, I have built a spread sheet for calculating the damage my vehicles can take from AV weapons, and it's not complete, but some alarming discrepancies are showing up in the durability of some of the vehicles and the amount of damage put ou...
- by J Lav - at 2013.09.03 22:09:00
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14. Bothered by 1.4 loss of passive scan - in Feedback/Requests [original thread]
Here is the positive effect: Before, Sniper looks - relays info to squad - squad hunts and kills. Now, Squad looks - relays info to sniper - sniper kills It's a role reversal. DS with active scanners, LAV with active scanners, all your friends. ...
- by J Lav - at 2013.09.03 13:26:00
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15. Thoughts on the new map - in Feedback/Requests [original thread]
CCP LogicLoop wrote: Michael Arck wrote: Nguruthos IX wrote: Looks like fine. But that's really just a new large socket right? I heard there are other maps / battle fields. Whatever those mean It's the core that powers the facility ...
- by J Lav - at 2013.09.02 03:29:00
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16. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
delete.
- by J Lav - at 2013.09.01 20:14:00
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17. Tanks are not worth... - in Feedback/Requests [original thread]
Honestly, after running numbers on the shield and armour durability for vehicles, it's easy enough to get a adv swarm launcher to take out a basic fit in 2 shots, and a solid fit to 5-6 shots. This means that with 2 people with AV grenades, or 2 p...
- by J Lav - at 2013.09.01 16:34:00
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18. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
Wow, wouldn't that suck for the guy who solos an orbital. What you are talking about is an UNHEALTHY competitive spirit with your OWN squad leader. Good squad leaders are often responsible for the victory and success of the whole squad/team. I h...
- by J Lav - at 2013.09.01 16:28:00
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19. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Not good. I do however like the idea of heavy weapons being allowed to fire...
- by J Lav - at 2013.08.30 20:14:00
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20. [Request] PC/Web access to skill trees and market - in Feedback/Requests [original thread]
So I'm mucking about at work, and have a lunch break. I can't play Dust at the moment, but if I could open up the skill tree, and market, I could read up on weapons, look over their stats and spend my SP and AURUM (if I have any) on stuff. Then I ...
- by J Lav - at 2013.08.29 15:33:00
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